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Post by Alpha Almandine (Admin) on Feb 28, 2017 20:18:53 GMT -6
Healing |
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| Small Wound | Minor Illness | Larger Wounds | Major Illness | Major Wound | Serious Wound (Fatal; Until Death) | Fatal Illness (Until Death)**** | Fatal Wound (Until Death)** | No Healer | 2 Days | 5 Days | 5 Days | 8 Days | 8 Days | 0 Days | 3 Days | 0 Days | Healer* | 1 Day | 4 Days | 4 Days | 7 Days | 7 Days | 1 Day | 4 Days | 0 Days | Shaaman* | 0 Days | 3 Days | 3 Days | 6 Days | 6 Days | 2 Days (infection sets in) | 5 Days | 0 Days |
*Only applies if the healer has the required herbs. **Includes but is not limited to: Disemboweling, Deep throat wound, impaling, cracked skull, serious spinal injury***. ***A character cannot recover from paralysis ****Certain illnesses can be cured even at this stage. The Shaman will determine the seriousness of most wounds and illnesses. The day the wound was inflicted is not included. Days are OOC/IRL. Characters with broken limbs will always limp for the rest of their suns.
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