Post by Alpha Almandine (Admin) on Aug 15, 2016 16:34:36 GMT -6
So you want to be a Bearer?
Sire pups?
Or make a pup character?
Canines live and die all the time. To keep populations up, breeding is very important. Females who take the responsibility of Bearers are looked up to and eat just after the Fangs. Any female of any species can be a Bearer once they reach adulthood, unless a dominant says otherwise. If someone with a higher rank then both partners doesn't agree that a female should become a Bearer, or that the male should Sire, the issue is brought to the Fangs. Conception may only occur when the female is in her heat season, listed below depending on her species. If you decide to roleplay your mating, do it in whisper chat PLEASE. Whelping occurs two weeks after conception. The female can continue her duties up until four days before her pups/kits are due, but then will be forced to become a Bearer and focus on her young. She may become a Bearer earlier.
Thanks to Shaman Alx for Life Cycle information
1. Know who the parents are. Ask the other parent OOC, and get permission from a staff member.
2. Know when conception occurs (the female must be in heat during this time). You have to be able to tell when the two characters mated. You may only attempt to mate once per IRL week.
3. Ask a staff member to flip a coin to tell whether the mate was successful.
3. If you don't know the female's fertility, ask a staff member to roll for it. They will use random.org to find a random number between 0 and 100. This is the female's fertility percentage.
4. Ask a staff member to roll for how many pups will be born in the litter. This is where the fertility will be applied.
5. Find out which pups will survive. If this is the female's first litter (therefore lacking experience), more pups are more likely to perish. The staff member will roll a die/randomize a list:
Inexperienced
1 - All the pups survive their first year.
2 - One pup is mutated.*
3 - One pup is stillborn.
4 - Two pups are born weak.**
5 - One pup is born weak.**
6 - One pup is doomed.
Experienced
1 - All the pups survive their first year.
2 - All the pups survive their first year.
3 - One pup is mutated.*
4 - One pup is stillborn.
5 - One pup is born weak.**
6- One pup is born weak.**
*This is on the randomized list once and then for every parent that is mutated and again if the pups are hybrid.
**Weak pups will die before they're out of the nursery
IF THE BEARER HAS CANINE DISTEMPER, RANDOMIZE THE FOLLOWING LIST FOR EACH PUP. NO PUP WILL SURVIVE.
THIS IS A TEMPORARY PLOT EVENT.
1 - Born weak
2 - Infected from the bearer
3 - Infected from the bearer
4 - Stillborn
Mutated Pups
If a pup is mutated, have the staff member randomize the following list to determine which location. For every mutated parent, add that mutation to the list a second time. The staff member will roll for a 25% chance that the mutated pup is infertile.
Albinism
Leucism
Melanism
Partial Melanism
Erythrism
Blue
Blind Right Eye
Blind Left Eye
Total Blindness
Deaf Left Ear
Deaf Right Ear
Total Deafness
Overgrown Claws
Overgrown Fangs
Overgrown Fur
Dwarfism
Albinism
Albino Canidae have completely white fur, pink nose and skin, very light blue, pink, white, or red eyes. Their coat coloration makes for terrible camouflage, and any albino hunting in any season besides winter will have a much harder time hunting or stalking. They are also prone to skin and eye problems.
Leucism
Leucistic Canidae have partially or completly white fur. They also have a hard time hunting outside of winter. They skin and eyes are not affected.
Melanism
Melanistic Canidae are all black (For Red Foxes, the tailtip remains white). They will overheat easier in summer, and have a hard time hunting or stalking in winter.
Partial Melanism
Partially melanistic Canidae are very dark or partially black (For Red Foxes, this appears as the Silver Fox). Same effects as complete melanism.
Erythrism
Erythristic Canidae have an excessive amount of red in their pelt. Little to no impact on quality of life.
Blue
Blue Canidae have partial or complete blue-gray fur.
Partial Blindness
Partially blind Canidae are blind in one eye or born without the eye. They will have a harder time doing many things, but can still become Claws.
Total Blindness
Totally blind Canidae are forced to go into the Healer Branch.
Partial Deafness
Partially deaf Canidae are going to have a much harder time learning to hunt.
Deafness
Deaf Canidae cannot speak or participate in pack activities. If they survive, they are confined to the camp like a Senior.
Overgrown Claws
Overgrown claws may be used as an advantage in a fight, but since their are oversize, they will become dull, which will impede hunting and fighting. The paws will become sore and painful, and leads to arthritis.
Overgrown Fangs
These Canidae will always have their canines sticking out of their mouth. May be used as an advantage in fighting and hunting. However, it is painful and uncomfortable because the bottom lip will be torn by the overgrown canines, there will be difficulty speaking, increased chances of gum infection, and excessive drooling leading to dehydration.
Overgrown Fur
Fur is especially long and may also be especially thick. Can lead to an increased chance of heat stroke and dehydration during the summer and probably spring, though during winter and fall overgrown fur helps keep warm.
Dwarfism
Dwarf Canidae have exceptionally short legs and will never grow to a decent size. This deformity means that they will never be in the Hunting or Scout branch due to their slow speed.
Hybrids
Only certain species can interbreed with each other successfully. If incompatible, they can still have a Mateship ceremony but there will be no pups to come of the relationship. There can be exceptions, speak with the Admins for more information.
Only species of the same group can interbreed.
Group A - Descendants of Canis, Cuon, and Lycaon, excluding the Side-Striped Jackal and Black-Backed Jackal. (78)
Group B - Side-Striped Jackal, Black Backed Jackal
Group C - Raccoon Dog, Gray Fox, (66)
Group D - Kit Fox, Arctic Fox, Raccoon Dog.
All other species can only breed among themselves.
Gray Wolf Life Cycle
Neonatal
At Birth
•Have dark fur, rounded heads and are unable to regulate their own body temperature. If they do not have a caretaker at this stage, they will freeze to death or quickly starve.
•Blind with closed eyes, deaf with small ears, and a “pugged” nose with little if any sense of smell but a good sense of taste and touch.
•Limited to a slow crawl, mainly with front legs but have a good sense of balance.
•Are limited to sucking and licking; can whine and yelp.
•Will feed four or five times a day for periods of three to five minutes.
Males grow faster than females
Two Weeks
•Eyes open at 11-15 days but their eyesight is not fully developed and pups cannot perceive forms until weeks later.
•Milk incisors present at 15 days; can eat small pieces of regurgitated meat.
•Begin to stand and walk; vocalizations include growls, whimpering and squeaks, first high-pitched attempts at howling.
Three Weeks
•Begin appearing outside of the den and playing near the entrance
•Ears begin to raise around 27 days and hearing improves significantly
•Around 31 days the ears are erect but with tips still flopping
•Canines and premolar teeth present
Four Weeks
•Growth of adult hair around nose and eyes
•Disproportionately large feet and head
•Short, high-pitched howls are gaining strength
•May be left alone for hours on end
•Dominance and play fighting begins
Five Weeks
•Gradual process of weaning begins
Juvenile
The juveniles and pups-wolves under two years old do not occupy permanent positions within the pack hierarchy. They all take orders from their parents and older brothers and sisters, but their relationships with each other change frequently. During their play and other activities, they are constantly testing one another to find out who will eventually be "top wolf" in their age group. Pups become Trainees on their first birthday.
8-16 Weeks
(Period of rapid growth)
•Weaning complete, pups feed on food provided by adults
•Adult guard hair becomes apparent on body
(At 12 weeks, pups can observe hunts as long as they are supervised by a Claw not participating in the hunt.)
4-6 Months
•Milk teeth replaced
•Winter fur becomes apparent and pup appearance is nearly indistinguishable from adults
7-8 Months
(Period of slow growth)
•Females grow faster than males.
1 Year
•Almost at full size.
•Pups status in the pack may start to take shape with pups displaying either more dominant or submissive behaviors.
PUPS BECOME TRAINEES!
1-3 Years (sexual maturity)
•Hormonal changes signal sexual maturity
•Wolves are fully grown at 3 years, and are no longer juveniles at 2 years of age.
Adulthood
3-7 Years
•Fully matured physically, and sexually. Rebels Reign wolves can breed at three years.
•Wolves start to breed
•Wolves that are 7 years of age may start to slow down.
7-8 Years
•Wolves of 7 years may start to retire into Seniority, as they are too slow to keep up with the rest of the pack's Claws.
•Breeding slows down and stops.
•Usually if a pack member does not retire around when they’re 7, they will most likely be fatally injured or fall ill.
Seniority
8-13 Years
•Most will usually die, because of age.
•All wolves of this age are retired. (or dead..)
Sire pups?
Or make a pup character?
Canines live and die all the time. To keep populations up, breeding is very important. Females who take the responsibility of Bearers are looked up to and eat just after the Fangs. Any female of any species can be a Bearer once they reach adulthood, unless a dominant says otherwise. If someone with a higher rank then both partners doesn't agree that a female should become a Bearer, or that the male should Sire, the issue is brought to the Fangs. Conception may only occur when the female is in her heat season, listed below depending on her species. If you decide to roleplay your mating, do it in whisper chat PLEASE. Whelping occurs two weeks after conception. The female can continue her duties up until four days before her pups/kits are due, but then will be forced to become a Bearer and focus on her young. She may become a Bearer earlier.
Thanks to Shaman Alx for Life Cycle information
1. Know who the parents are. Ask the other parent OOC, and get permission from a staff member.
2. Know when conception occurs (the female must be in heat during this time). You have to be able to tell when the two characters mated. You may only attempt to mate once per IRL week.
3. Ask a staff member to flip a coin to tell whether the mate was successful.
3. If you don't know the female's fertility, ask a staff member to roll for it. They will use random.org to find a random number between 0 and 100. This is the female's fertility percentage.
4. Ask a staff member to roll for how many pups will be born in the litter. This is where the fertility will be applied.
5. Find out which pups will survive. If this is the female's first litter (therefore lacking experience), more pups are more likely to perish. The staff member will roll a die/randomize a list:
Inexperienced
1 - All the pups survive their first year.
2 - One pup is mutated.*
3 - One pup is stillborn.
4 - Two pups are born weak.**
5 - One pup is born weak.**
6 - One pup is doomed.
Experienced
1 - All the pups survive their first year.
2 - All the pups survive their first year.
3 - One pup is mutated.*
4 - One pup is stillborn.
5 - One pup is born weak.**
6- One pup is born weak.**
*This is on the randomized list once and then for every parent that is mutated and again if the pups are hybrid.
**Weak pups will die before they're out of the nursery
IF THE BEARER HAS CANINE DISTEMPER, RANDOMIZE THE FOLLOWING LIST FOR EACH PUP. NO PUP WILL SURVIVE.
THIS IS A TEMPORARY PLOT EVENT.
1 - Born weak
2 - Infected from the bearer
3 - Infected from the bearer
4 - Stillborn
Mutated Pups
If a pup is mutated, have the staff member randomize the following list to determine which location. For every mutated parent, add that mutation to the list a second time. The staff member will roll for a 25% chance that the mutated pup is infertile.
Albinism
Leucism
Melanism
Partial Melanism
Erythrism
Blue
Blind Right Eye
Blind Left Eye
Total Blindness
Deaf Left Ear
Deaf Right Ear
Total Deafness
Overgrown Claws
Overgrown Fangs
Overgrown Fur
Dwarfism
Albinism
Albino Canidae have completely white fur, pink nose and skin, very light blue, pink, white, or red eyes. Their coat coloration makes for terrible camouflage, and any albino hunting in any season besides winter will have a much harder time hunting or stalking. They are also prone to skin and eye problems.
Leucism
Leucistic Canidae have partially or completly white fur. They also have a hard time hunting outside of winter. They skin and eyes are not affected.
Melanism
Melanistic Canidae are all black (For Red Foxes, the tailtip remains white). They will overheat easier in summer, and have a hard time hunting or stalking in winter.
Partial Melanism
Partially melanistic Canidae are very dark or partially black (For Red Foxes, this appears as the Silver Fox). Same effects as complete melanism.
Erythrism
Erythristic Canidae have an excessive amount of red in their pelt. Little to no impact on quality of life.
Blue
Blue Canidae have partial or complete blue-gray fur.
Partial Blindness
Partially blind Canidae are blind in one eye or born without the eye. They will have a harder time doing many things, but can still become Claws.
Total Blindness
Totally blind Canidae are forced to go into the Healer Branch.
Partial Deafness
Partially deaf Canidae are going to have a much harder time learning to hunt.
Deafness
Deaf Canidae cannot speak or participate in pack activities. If they survive, they are confined to the camp like a Senior.
Overgrown Claws
Overgrown claws may be used as an advantage in a fight, but since their are oversize, they will become dull, which will impede hunting and fighting. The paws will become sore and painful, and leads to arthritis.
Overgrown Fangs
These Canidae will always have their canines sticking out of their mouth. May be used as an advantage in fighting and hunting. However, it is painful and uncomfortable because the bottom lip will be torn by the overgrown canines, there will be difficulty speaking, increased chances of gum infection, and excessive drooling leading to dehydration.
Overgrown Fur
Fur is especially long and may also be especially thick. Can lead to an increased chance of heat stroke and dehydration during the summer and probably spring, though during winter and fall overgrown fur helps keep warm.
Dwarfism
Dwarf Canidae have exceptionally short legs and will never grow to a decent size. This deformity means that they will never be in the Hunting or Scout branch due to their slow speed.
Hybrids
Only certain species can interbreed with each other successfully. If incompatible, they can still have a Mateship ceremony but there will be no pups to come of the relationship. There can be exceptions, speak with the Admins for more information.
Only species of the same group can interbreed.
Group A - Descendants of Canis, Cuon, and Lycaon, excluding the Side-Striped Jackal and Black-Backed Jackal. (78)
Group B - Side-Striped Jackal, Black Backed Jackal
Group C - Raccoon Dog, Gray Fox, (66)
Group D - Kit Fox, Arctic Fox, Raccoon Dog.
All other species can only breed among themselves.
Gray Wolf Life Cycle
Neonatal
At Birth
•Have dark fur, rounded heads and are unable to regulate their own body temperature. If they do not have a caretaker at this stage, they will freeze to death or quickly starve.
•Blind with closed eyes, deaf with small ears, and a “pugged” nose with little if any sense of smell but a good sense of taste and touch.
•Limited to a slow crawl, mainly with front legs but have a good sense of balance.
•Are limited to sucking and licking; can whine and yelp.
•Will feed four or five times a day for periods of three to five minutes.
Males grow faster than females
Two Weeks
•Eyes open at 11-15 days but their eyesight is not fully developed and pups cannot perceive forms until weeks later.
•Milk incisors present at 15 days; can eat small pieces of regurgitated meat.
•Begin to stand and walk; vocalizations include growls, whimpering and squeaks, first high-pitched attempts at howling.
Three Weeks
•Begin appearing outside of the den and playing near the entrance
•Ears begin to raise around 27 days and hearing improves significantly
•Around 31 days the ears are erect but with tips still flopping
•Canines and premolar teeth present
Four Weeks
•Growth of adult hair around nose and eyes
•Disproportionately large feet and head
•Short, high-pitched howls are gaining strength
•May be left alone for hours on end
•Dominance and play fighting begins
Five Weeks
•Gradual process of weaning begins
Juvenile
The juveniles and pups-wolves under two years old do not occupy permanent positions within the pack hierarchy. They all take orders from their parents and older brothers and sisters, but their relationships with each other change frequently. During their play and other activities, they are constantly testing one another to find out who will eventually be "top wolf" in their age group. Pups become Trainees on their first birthday.
8-16 Weeks
(Period of rapid growth)
•Weaning complete, pups feed on food provided by adults
•Adult guard hair becomes apparent on body
(At 12 weeks, pups can observe hunts as long as they are supervised by a Claw not participating in the hunt.)
4-6 Months
•Milk teeth replaced
•Winter fur becomes apparent and pup appearance is nearly indistinguishable from adults
7-8 Months
(Period of slow growth)
•Females grow faster than males.
1 Year
•Almost at full size.
•Pups status in the pack may start to take shape with pups displaying either more dominant or submissive behaviors.
PUPS BECOME TRAINEES!
1-3 Years (sexual maturity)
•Hormonal changes signal sexual maturity
•Wolves are fully grown at 3 years, and are no longer juveniles at 2 years of age.
Adulthood
3-7 Years
•Fully matured physically, and sexually. Rebels Reign wolves can breed at three years.
•Wolves start to breed
•Wolves that are 7 years of age may start to slow down.
7-8 Years
•Wolves of 7 years may start to retire into Seniority, as they are too slow to keep up with the rest of the pack's Claws.
•Breeding slows down and stops.
•Usually if a pack member does not retire around when they’re 7, they will most likely be fatally injured or fall ill.
Seniority
8-13 Years
•Most will usually die, because of age.
•All wolves of this age are retired. (or dead..)